It may sound obvious, but live video should be live or at least nearly instantaneous. However, that's not always the case, especially if you are not using Red5 Pro. For many applications, the delay (latency) between the broadcaster sending out content and the subscriber receiving that content can make for a negative user-experience. The following scenarios are just some of the many examples of the importance of low-latency streaming. Sports Broadcasting: As we have mentioned before, live sports should be, well, live. Not almost live, but instantaneous. After all, sporting events are as much an excuse to get together with…

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Native vs. Web Apps

Mobile phone use is fairly widespread. While that statement contends for the understatement of the year, it remains a prominent driver of economic growth. As we have mentioned before, smartphone usage accounts for an average of 70% of total online use in many countries. So it is without question that there is a very large market for mobile devices. However, there is one debate that still continues: Should I build a native app (code specific to the device), or a web app (used in mobile browsers)? To be clear, we aren’t making a judgment as to whether using development…

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Sports; love 'em or hate 'em, lots of people love them and the live-streaming industry has noticed. A growing list of subscription services allow fans the opportunity to catch the game when they're away from a tv, or out of town. Even traditional VOD networks like Amazon Prime have joined the game outbidding, Facebook and YouTube for Twitter's NFL Thursday Night Football slot. This all may sound exciting and innovative, but what is it actually adding to the UX? My grandfather used to watch baseball on his tv, but he didn't like the cable commentators. So he muted the volume…

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