Welcoming Ben Runyan

A hearty welcome to Ben Runyan, who joins the Red5 Pro team as the Sales Director. Ben comes to us from AMD, one of our strategic partners, and previously worked for Xilinx. In addition to his engineering background and robust sales and marketing experience, Ben brings a familiarity with the video broadcast industry and all of its players. We have had the pleasure of working with Ben in his previous role and have been impressed with his focus on getting things done. We are thrilled to have him on board. Ben shared his thoughts on joining Red5 Pro: “It is…

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‌‌ Consumers’ insatiable appetite for game playing has reached the point where the use of socially meaningful gamification elements has become more essential than ever to fostering engagement across an expanding array of online activities.‌‌ But there’s something beyond the sheer number of gamers that makes this an especially propitious moment to be stepping up the use of gamification. Thanks to the maturation of highly scalable real-time interactive video streaming infrastructure, it’s now possible to inject a much-needed burst of social energy into efforts to gamify internet engagement.‌‌ A Long-Running Growth Curve‌‌ Gamification, which entails the use of game-design…

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When Epic Games launched Unreal and the underlying game engine in 1998, their goal was simple enough: create better games. As they made their tools available to others, however, first through direct licensing agreements, then via the Unreal Developer Kit in 2009, and eventually through Unreal Engine in 2014, it became clear that there was a demand for tools that could create photo-realistic video content that extended beyond the gaming world. And over the past few years, this demand has grown further. We’re seeing all kinds of video and video streaming in Unreal Engine, in industries that span from…

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A little competition can make any virtual experience more fun. From sports to video games, adding a competitive feature to your live video app is sure to draw in users and keep them coming back. One way to make video interactive is through the gamification of online services. We've come up with some fun ideas for combining live video and online competition to create amazing interactive virtual experiences. If you are looking for inspiration, you’re in the right place. Virtual Escape Rooms Escape rooms blend the entertainment of logic puzzles with collaboration in a themed environment. The goal is…

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AWS Summit New York

Our team recently attended AWS Summit New York with AMD to demonstrate the Red5 Pro streaming service powered by the Xilinx® Alveo™ U30 media accelerator card running on the AWS EC2 VT1. Sylvio Jelovcich, director of business development, and Jes Palmer, senior product manager, were in attendance to share more information about our service. It's always great to see what's new and connect in person with our partners and customers! If you missed us in New York and want to learn more about our services, please drop us a note at info@red5pro.com or schedule a call with our…

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You may remember that Chris Allen, Red5 Pro CEO, was invited to speak on a panel at Streaming Media East's Content Delivery Summit back in May. The session, entitled Fireside Chat: Beyond The Theory Of Decentralization, Blockchain, & Crypto CDN, was moderated by Mark de Jong, Chairman, CDN Alliance, and also featured Boris Bogatin, Chief Strategy Officer, Siden, and Nicolas Barcan, Co-Founder & COO, Media Foundation. It was a great discussion and we're thankful to have the video to share with those who couldn't be there. If you're interested in learning more about Red5 Pro's approach to decentralization or you're…

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If you have been using Red5 Pro, you may have noticed the words “Cauldron” and “Brew” sprinkled throughout our documentation. It may sound sinister, but don’t worry - we haven’t started mixing potions! Although it sounds like magic, Cauldron and Brew are actually two aspects of Red5 Pro’s transcoding solutions. They empower developers and users to create the best quality interactive live video streams possible, in real-time. Cauldron is our proprietary processor that allows the encoding and decoding of video and audio streams. In other words, it takes the video and audio that a user records and…

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In the medical profession, hands-on experience is crucial to learning the trade. Patients need caretakers they can trust; professionals must be confident and skilled as well as compassionate. But because it’s not always possible to train in clinical situations with live patients, simulations, both in-person and virtual, are a key element for learning about and practicing medical procedures in a realistic environment. In-person medical simulations using actors playing the part of patients are a popular way to replicate real-life situations. However, as distance learning has gained traction over the past few years, educators are also turning to immersive online…

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New ways to bring mass audiences into interactive participation with live-streamed games and TV shows are beginning to impact not only the socialization of viewing experiences but the modes of competitive engagement as well. When anyone anywhere can bend the course of narratives in multiplayer games, whether or not they’re engaged in the competition, or appear as virtual video contestants with on-site panelists in game shows, old game-defining boundaries disappear. In fact, with connected TVs emerging as the dominant OTT viewing platform, it’s not hard to imagine the lines will soon be blurred between multiplayer video games and…

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We are excited to announce that Steve Newcomb has joined the Red5 Pro Board of Directors. We see this as a benchmark in our trajectory towards being recognized as an industry leader.…

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The end of traditional Video on Demand (VOD) streaming may be drawing near. Between the fall of stocks at Netflix and the oversaturation of subscription streaming services, users seem to be growing tired of seeing the same product over and over again. It looks like it’s time for a change. VOD encompasses any platform that offers a video streaming service where users can choose what they want to watch and when they want to watch it. This became particularly popular with Netflix, the first successful online Video on Demand streaming service. OverwhelmWhen Netflix first stepped into the limelight, VOD…

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The Mixer Node has many potential use cases and we’d like to share some creative ideas that might inspire you to design your own product.…

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Businesses that depend on live-streamed video have an opportunity to employ real-time video streaming infrastructure as a much-needed solution to the challenges posed by surging volumes of metadata entering their pipelines.…

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NAB Show 2022 Recap

NAB Show 2022 has come and gone and the feedback from everyone we spoke with was unanimous: NAB was a success! We thought we would take a moment to share some of our highlights and observations.…

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Streaming Media East descends on Boston next week and we can't wait to welcome you to our home town. We'll have a presence at the AMD/XILINX booth (305) throughout the show, so please take a moment to stop by and introduce yourself. Want a more in-depth meeting? Please drop us a note at info@red5pro.com to schedule some time. And in case you missed it, our CEO, Chris Allen, will be speaking at the Content Delivery Summit on Monday, May 23. The panel, entitled Fireside Chat: Beyond The Theory Of Decentralization, Blockchain, & Crypto CDN, takes place from…

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As online gambling bookmakers explore ways to break out of an increasingly crowded field, all roads are leading to transformations in the betting experience that rely on real-time video streaming technology. Like any new market going through the hockey stick phase of growth, the internet-hosted sports betting and casino gaming market has ignited a competitive stampede that makes it ever harder for providers to reach profitability. That’s why the past year has witnessed a surge in new approaches to drawing bettors’ participation. But most such efforts have been constrained by the latencies and unidirectional limitations imposed by traditional streaming…

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